Stage 16 | |
---|---|
Year | 1 |
Season | Spring |
Moves | 70 |
Tile count | 15 |
Hatch rate | 1 |
Goals | |
6400 11200 14400
| |
Previous | Next |
Stage 15 | Stage 17 |
Stage 16 is the sixteenth level in Spring 1. It is a tutorial level that introduces the Hatchpoint tile.
Strategy[]
Clearing[]
To clear this stage, focus on growing a single high grade chicken at the bottom of the board. The best way to do this is to form a "chain" consisting of a grade 6, 5, 4, 3, and 2 chicken arranged sequentially.
Three Stars[]
Being efficient with matching will minimize the number of moves you need to finish a grade 7 chicken.
Trivia[]
- This stage marks the first appearance of the Dapper chicken.